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Aidanpkln

68
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A member registered Jul 07, 2023

Creator of

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Cute game! I love the concept, and the controls were intuitive once I figured out what right clicking the chickens does.

A couple notes:

-The sound effects are nice but a little repetitive, especially in the menu screen where they are going off constantly. I second the chicken madness background music idea :)

-It would be nice if score upgrades glowed when you can purchase them, and also their symbols could be a bit more clear as to what they do (perhaps a clock with a down arrow for chicken speed and an up arrow next to the golden chicken for the increased golden chicken frequency).

-At a certain point (about 8 eggs in my games) purchasing more eggs does more harm than good by blocking the screen from chicken hunting, and I was able to subsist off of right clicking all the chickens until about 200 (nice work on the gradual difficulty increase!). Maybe if the chickens flew in front of the eggs there would be more incentive to purchase more eggs, although that might make it too easy.

Keep up the good work!

If you replace all the individual parts of a spaceship one by one, at what point does it stop being the original spaceship? :)

Great game, loved the controls and intuitive UI for the gas and aegis. I don't really get the point of zooming out but was glad it was included. 

The first three planets were pretty easy, but the difficulty spiked at the 4th planet when I was swarmed by 3 or 4 small ships and 2 big ones. Perhaps the 3rd planet could introduce the player to big ships by having one or so ship of each defending it.

My most memorable moment was when I thought the sun was the next planet I had to explore, and then I realized that the sun is most likely not a habitable planet :D

Ooh that would be sweet!

Love the game! It was very fun to play and I enjoyed the leaderboard system for a little competition :) I would love for there to be more maps (or even randomly generated maps!) but I love the art, music, and really cool take on role reversal!

Huge fans!!!

Thank you, your game is one of my favorites!!

THIS GAME

Physics were amazing, weight distribution as a mechanic was so creative, and I loved the art! Really fun platforming and creative swinging with the treasure, and thank goodness for checkpoints :)

I did however get softlocked when the mushroom pushed me inside a wall but with ultimate SKILL and DETERMINATION I managed to wall jump (???) while carrying the chest MULTIPLE STORIES by spamming left, right, and jump until the chest touched spikes, which put me back in the level. Surprise challenge, but I was DOWN

5 stars all around.

Thank you, your game was also super fun! One of the other devs and I played it together over a discord call :)

Very smooth mechanics and physics, nice work! I had a lot of fun, especially the levels with enemies. Wish there were more levels, but alas, 48 hours :)

Love the story and the variety of ways you can decimate the hero with! Cutscenes and everything, love it! Clever use of the title as well :)

Beautiful graphics! I love the idea and the base mechanics, and I think with a little more strategic elements it could go even further!

Thanks, really enjoyed your game as well!

Very addicting! Great take on the swapping roles theme, nobody thinks of the scorekeeper. Got to 53 :)

Really fun game! Loved the sound effects, was that voice acting?

The art, music, character design, and story are so flappin good, this is a work of art

So creative and original!! I loved the bunny and its costume changes and the gameplay was smooth and really fun. I can tell you had fun making the hints :)

This is a great game. Reminds me of Quoridor (board game), but timed rather than turn-based. Everything was very intuitive, fluid, and polished, and the algorithm for the scientist was perfectly executed. Well done!

Very creative! The asteroids were very satisfying when wreaking terror upon the  poor souls who decided to invade my land

Very creative! The asteroids were very satisfying when wreaking terror upon the  poor souls who decided to invade my land

Super fun! Great art, and I love the physics on the rolls! 

Thank you!! Your game was super fun!

Thanks! I loved your game too!!

Absolutely beautiful, the gameplay is incredible and the UI is so intuitive. Amazing work :)

Amazed by the 3d graphics and horror vibes, just wow. I was so focused on finding the escape pods that the monster freaked me out. Had a little trouble navigating all the doors without an in-game map, but I can't drive anywhere without Google Maps so that's on me :)

Cute! I love the animations and the background art! 

Love the idea of a hating sim XD Took me a little bit to figure out the first part but I love the object interaction! "This is not a time to pick up girls" got me laughing so hard

This game is so good! Creative puzzles, and everything is perfectly timed and calculated to look and sound great. I would have liked a speed up button, but it's not necessary. Very impressive overall

Thank you so much! Your game is also a great puzzler, blowing stuff up with the wizard was so satisfying :)

Here's hoping!!

Wow, thank you so much! I definitely did that too while playtesting lol

Nice game, very aesthetically pleasing. Are the labyrinths randomly generated?

THAT DEATH AUDIO MADE MY DAY OH MY LORD

The gameplay and mix of 2d/3d was also really well done but that VOICE ACTING

Really creative idea, loved the words doubling as story elements and puzzle elements. I pushed the reset button out of frame to see what would happen, and I couldn't reset :( but idk what I was expecting lol

This game is so good! The puzzles are just the right amount of difficulty and the concept is great as a fun tile puzzler. Deserves more ratings!

Was so sad to see my lil ghost die on the spikes ><

This game is so good! The puzzles are just the right amount of difficulty and the concept is great as a fun tile puzzler. Deserves more ratings!

Was so sad to see my lil ghost die on the spikes ><

I love the concept! Was a bit too hard for me :) but I think if you made multiple stages with increasingly strong fighters it might smooth the difficulty curve. 

Really creative idea! You should check out Swappy Shrooms at https://itch.io/jam/gmtk-2023/rate/2158329, they had a similar idea and I think you both executed them really well.

Really creative idea! You should check out Swappy Shrooms at https://itch.io/jam/gmtk-2023/rate/2158329, they had a similar idea and I think you both executed them really well.

Thank you so much! The Adventures of Radish Boy 3: Extremely Rad was actually scheduled to release 4 years ago but our devs are really behind schedule... so far it seems like we'll have to release it without Radish Boy and patch that later.

Really nice puzzle design! Those were challenging, and I'm usually good at puzzles :) Art and animations are lovely as well